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Old Oct 11, 2008, 03:34 AM // 03:34   #21
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Random Arenas implies also that you can't control what you're going to face. Sometimes, it'll be 4 guys that just bought the game. Sometimes, it's going to be a TA guild that got bored.

Life sucks, and then you die. Move along!
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Old Oct 11, 2008, 04:58 AM // 04:58   #22
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Syncing on purpose is against the rules.

There is no means at all to enforce it, so in all practicality it isn't against the rules.

However if you remove Glad points from RA, then it will stop.
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Old Oct 11, 2008, 05:03 AM // 05:03   #23
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It's not really an exploit, it's just how the party system works.

With that said, no, it's not against the rules.
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Old Oct 11, 2008, 05:20 AM // 05:20   #24
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Quote:
Originally Posted by illidan009 View Post
OmfG onLy teh HaxxoRz sync cAn nevar bEat theM,,
I sync with a friend or two once in a while. Most players that's played RA can't say they NEVER synced. It's not even that bad...obvoiusly if you get douches are you team you're screwed but that's not the syncer's fault.

I NEVER SYNC DAMN IT, JUST BECAUSE YOU EXPLOIT THE GAME, DOES NOT MEANS EVERYONE ELSE DOES THE SAME, SYNCHER'S CHEATER, SYNCHING'S CHEATING, IT IS AN EXPLOIT
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Old Oct 11, 2008, 05:26 AM // 05:26   #25
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Wait, what's against the rules or exploit?
Learning how the game works and joining the same time as a friend?
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Old Oct 11, 2008, 05:29 AM // 05:29   #26
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Originally Posted by pumpkin pie View Post
I NEVER SYNC DAMN IT, JUST BECAUSE YOU EXPLOIT THE GAME, DOES NOT MEANS EVERYONE ELSE DOES THE SAME, SYNCHER'S CHEATER, SYNCHING'S CHEATING, IT IS AN EXPLOIT
You press enter battle the same time as a friend. How is that an exploit?

I think some of you need to rake Random Arenas a lot less seriously.
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Old Oct 11, 2008, 05:38 AM // 05:38   #27
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if someone press enter battle at the same time no matter who they are its not an exploit,

but KNOWING YOU HAVE A CHANCE TO END UP TOGETHER and you proceed to do a COUNTDOWN over team speak / ventrilo / any other chat program/ or over the ingame chat then IT IS AN EXPLOIT.

Excerpt Wikipedia
"Exploits

Main article: Exploit (online gaming)

Exploiting is the application of an unintended use or bug that gives the player an advantage. Not all gamers view exploits as cheating, some view it as another skill because certain exploits take a significant amount of time to find and/or dexterity/timing to use. Example dexterity/timing exploits include bunny hopping and texture-climbing in Quake. Even an official part of the series such as "skiing" in Tribes is considered an exploit by some. However, exploits are considered cheating when they have an unbalancing effect, are used in an unintended manner or not intended to be feature."

Last edited by pumpkin pie; Oct 11, 2008 at 05:46 AM // 05:46..
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Old Oct 11, 2008, 05:43 AM // 05:43   #28
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No, it's not. You're simply pressing enter battle at the same time as a friend. In the end, that's all it is.

It's not a big deal. RA is lol. You shouldn't get so worked up over it.
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Old Oct 11, 2008, 05:48 AM // 05:48   #29
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No. Random Arena = random.

If you know how not to make it Random for yourself, it's a bug.

If you know about the bug and how to perform it, it's an exploit.

If Random Arena is a joke, this means people would be able to use an exploit to kick all opposing team members? This is only in RA, so wouldn't help anyone, right?
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Old Oct 11, 2008, 05:49 AM // 05:49   #30
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There are study on this matter FYI, and it is an exploit, do your exploit and don't try to say you did not exploit. At lease admit it is an exploit and don't be hiding behind that because it is not an exploit, BECAUSE SYNCHING IS AN EXPLOIT

unconsciously pressing and getting together is not, when you plan and consciously agree to do it at the same time then it is VERY MUCH AN EXPLOIT.
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Old Oct 11, 2008, 05:49 AM // 05:49   #31
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It would be considered an exploit if you had a way to do it perfectly - for example, if you could do some mapping trick to get it all the time.

The current way is just joining at the same time and hope to luckbox a group. The game is designed to group up players who join at the same time - that's how they take all those players entering RA and put them in groups.

I suppose next people will complain about aggro being an exploit, because you can send someone in first to collect it.
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Old Oct 11, 2008, 05:51 AM // 05:51   #32
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that is exploiting the game mechanic to gain advantage over other players, hence EXPLOIT

SYNCHER'S CHEATERS


And i am done here, you can argue all you want, synching simply is an exploit, denying it won't make your conscience more clear.
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Old Oct 11, 2008, 05:57 AM // 05:57   #33
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And using caps as your primary source of argument strength won't make you right. Shoo.
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Old Oct 11, 2008, 05:58 AM // 05:58   #34
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Quote:
Originally Posted by pumpkin pie View Post
There are study on this matter FYI, and it is an exploit, do your exploit and don't try to say you did not exploit. At lease admit it is an exploit and don't be hiding behind that because it is not an exploit, BECAUSE SYNCHING IS AN EXPLOIT

unconsciously pressing and getting together is not, when you plan and consciously agree to do it at the same time then it is VERY MUCH AN EXPLOIT.
There are people studying Random Arenas? Pretty sure my brain would explode if I stayed there longer than an hour GL to them lol. You seem pretty ticked off about this. It's Random Arenas, people can sync it's fine they will never get a perfect TA type team and even if somehow this is possible 10 wins later they get kicked out into TA.

Quote:
It would be considered an exploit if you had a way to do it perfectly - for example, if you could do some mapping trick to get it all the time.

The current way is just joining at the same time and hope to luckbox a group. The game is designed to group up players who join at the same time - that's how they take all those players entering RA and put them in groups.

I suppose next people will complain about aggro being an exploit, because you can send someone in first to collect it.
If they could do it perfectly, yeah it would be an exploit. At the current situation I think it's more just an innocent loophole <_<;
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Old Oct 11, 2008, 06:02 AM // 06:02   #35
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A loophole in programming isn't an exploit. An exploit is intentionally seeking out a loophole in programming and using it to gain a significant advantage by forcing code against itself. Since syncers are not altering code, packet sniffing, or using a convoluted method to do this, it cannot be considered an exploit. You can sync on accident, you cannot exploit on accident.
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Old Oct 11, 2008, 06:31 AM // 06:31   #36
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So thats why me and 3 of my friends managed to sync consistently when they still played. We were able to get 3 of us on a team every time and 70% of the time all 4 of us would make it.

Yes it isn't guaranteed but we mopped the RA's and then when we'd lose in TA's we'd just head back. Granted I don't do this anymore so maybe something has changed since then, but it is an exploit. We were deliberately forming a team. It is advantageous because our builds were made to compliment each others.

Everyone in a guild sitting in the lowest district clicking on the enter battle button at the exact same time, does not happen on accident...

Give me a break...
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Old Oct 11, 2008, 06:51 AM // 06:51   #37
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Originally Posted by Fallen Royalty View Post
All exploits may be against the rules, but this is not an exploit. Technically, you're doing nothing other than pressing the button to enter the battle, which, last time I checked, was an intended feature of the game.

Unless you're implying that anytime anyone plays Random Arenas, they're exploiting the game?
I understand what you're getting at here. It's unfortunately a poor benchmark, as all activities in this game are done by pressing a button and indeed many breaches of the EULA can and will happen accidentally.

The one aspect that turns a violation of the rules into an exploit is intent.

If the player presses the "Enter Arena" button with the intention of synchronising with someone, then it's indeed an exploit.



So where do you draw the line? Well, that's for ArenaNet to decide.

Personally, I think there are problems far worse to address.
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Old Oct 11, 2008, 06:53 AM // 06:53   #38
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Quote:
Originally Posted by pumpkin pie View Post
There are study on this matter FYI, and it is an exploit
Proof ?
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Old Oct 11, 2008, 07:05 AM // 07:05   #39
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Even if it is a rule violation, what steps can they take to stop it?

Id hate to get a temp ban simply because I freakishly end up in a party with a guildy who also happened to be doing RA at the same time...
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Old Oct 11, 2008, 08:10 AM // 08:10   #40
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It's RA and I couldn't give a damn what goes on in there but those trying to justify syncing, especially the two mods, are quite comical, or at least they would be if not for the gross stupidity.


Quote:
Originally Posted by Avarre
Random Arenas implies also that you can't control what you're going to face. Sometimes, it'll be 4 guys that just bought the game. Sometimes, it's going to be a TA guild that got bored.
Wrong. Random Arena implies that you can't control who you face AND who your teammates are. By purposely syncing you are taking half of that equation away to give yourself an unfair advantage over those who play the way the format was intended. That's an exploit, and like someone said before, it's cowardly and also bad "e-sportsmanship" (lol). If they weren't so afraid and tired of getting their asses gift-wrapped and handed to them in TA they would just go there instead.

Quote:
Originally Posted by Avarre View Post
It would be considered an exploit if you had a way to do it perfectly - for example, if you could do some mapping trick to get it all the time.
Amazing. Well, amazingly retarded anyway. You're saying that it's only an exploit if it has a perfect chance of success. Don't even need to address that.

Quote:
Originally Posted by Rhaja the thief
A loophole in programming isn't an exploit. An exploit is intentionally seeking out a loophole in programming and using it to gain a significant advantage by forcing code against itself. Since syncers are not altering code, packet sniffing, or using a convoluted method to do this, it cannot be considered an exploit. You can sync on accident, you cannot exploit on accident.
The definition of an exploit goes much deeper than your extremely limited or naive view. Recent example: the seven monk GvG squad was an exploit of the "Aggressive" feature Izzy so ingeniously invented. You might be surprised to find that it didn't involve any packet sniffing or code altering. Nor do many other 'exploits' for that matter
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